Tuesday, April 09, 2013


It's been nearly a year since I reviewed Jeff Burk's Shatnerquake, and since he has a sequel out, it's time to review it. Shatnerquest isn't really a sequel in the sense that it continues the story of the previous book, and William Shatner isn't the main character in this as he was in Shatnerquake. This is a very odd sort of sequel that could almost not be a sequel if it wasn't for some passing references to the previous book in one of the scenes that Shatner appears in.

This book starts out at a Magic: The Gathering tournament at a media convention in Pennsylvania. Just as one of our heroes is about to lay some card-based smack down on a really obnoxious Klingon, the world ends. Giant flaming boulders rain down from the sky, and our three heroes and their cat are seemingly the only survivors. The heroes head home, only to discover that their hometown is being destroyed by Godzilla, the Stay-Puft Marshmallow Man, and various other giant monsters. With nothing better to do, they head across country to save William Shatner.

Along the way, the have some weird adventures. Their obnoxious Klingon enemy returns as the head of a Klingon white supremacist biker gang. They meet a cult of cannibalistic James Kirk worshipers. There are zombie Borg, a gas station-attendant Dalek, and a steampunk town. Also, as anyone who has seen the book's cover can guess, Shatner has grown to gigantic size and become Shatzilla.

This was a really fun and funny bizarro romp. I liked it even more than the first one. I just hope that Jeff Burk realizes that no one takes duologies seriously, so he must now write a third Shatner book to make it a trilogy.

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