Since Magic the Gathering is having a Great Designer Search, I though that just for the fun of it, I'd try following their challenges (I'm not entered in the contest or anything). I created these 10 cards based on the requirements from this week's challenge. I used the Magic Set Editor from Source Forge if you're wondering. I'm not much of a designer, so most of these cards are probably undercosted and some are probably broken.
The designers were given 10 slots to fill and 10 pieces of artwork. They could mix and match as they chose. Here are my ideas:
This slot was for a whit uncommon that is "an answer to all the token making in the environment. Be subtle." I'm not sure if this counts as subtle or as an answer to tokens, but when I saw this image I thought Flagbearer, and I think it kind of works.
This slot was for a white, rare, "Johnny-style enchantment." I think my selection matches the art, is within white's slice of the color pie, and is at least slightly Johnny flavored.
This slot was for a blue, common sorcery. "No card filtering or drawing. No bounce (aka returning cards to hand)." I'm not sure how well I did with the artwork, but I think the spell is kind of neat.
This one was for a rare "Timmy" creature. As with most of the actual submissions I read, this artwork screamed "Shapeshifter with a Clone type effect." I think my take on it is pretty cool, though maybe a bit broken
This slot was for an uncommon, black aura "you want to put on your own creatures." I think I did a fairly good job here.
This slot was for any black rare. I knew this guy was a zombie, so I put him here. I think the ability matches that art, but is way out of black's slice of the color pie. Oh well.
This slot was for a red common "Instant or sorcery. No direct damage or destruction (artifact or land)." I think I did a good job with matching the artwork to the ability and keeping it in the right area of the color pie, but I doubt it's a common.
This slot was for an uncommon red creature. "Want a build around me for draft (aka something that will encourage players to go down a path or paths he or she wouldn't normally had they not drafted this card early; examples of this type of card are Lightning Rift, Mark of Eviction and Momentary Blink)." I think this one encourage playing sacrificable artifacts and artifact destruction spells, so I guess it works.
This slot was a common green creature that costs four or more mana. I added Morph since it does have one of those morph spider thingies in it. I'm not sure that this would be printed as a common, though.
Green rare. Non-creature spell. Green's lacking in "wow" factor (aka something that will impress the player by how different it is). Trying to come up with an ability that matched an artifact apparently blowing up as it destroys a creature was hard. I decided that the creature had destroyed the artifact and is being killed in the explosion. I don't know if it works well or not.
Anyway, I hope you got a good laugh out of these. Seriously, feel free to offer constructive criticism, mockery, or whatever. If you want to steal these to enter in You Make the Card Four when it finally comes out, feel free. If MaRo, or some other WOTC employee, reads this and decides to steal it for their design files (perhaps because of a recent head injury), be my guest.
My next review should be up later tonight (after Doctor Who) or maybe some time tomorrow.